QuadStrips test 3

  Hi Getting there! Still remaining are some technical details but generally things are looking really interesting.   Cheers!

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Stroking improvements

To accurately shape a stroke in QuadPaint, the user can create new pinned vertices with double click, in the future more powerful curve controls will be implemented.  Today I’ve improved the implementation by… Continue reading

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QuadPaint control keys

  This is the current main hot keys and actions to control the strokes of QuadPaint, and by changing the boundary you can control the inner quadrangulation. Right click a vertex allows to… Continue reading

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QuadPaint: your personal footprint.

  Recently I’ve added two preview modes for QuadPaint: Realtime: Where you can see changes continuously, is better suited for experimentation and small to medium patches. Performance: Update is done at the end of every change,… Continue reading

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QuadPaint preview

  Hi Recently I have ironed out QuadPaint and improved lots of things under the hood. So far it is shaping into an awesome and fast retopology sketch tool.  Strokes also did allow… Continue reading

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Arbitrary contour retopology

Hi Finally I’ve made quite a breakthrough in semiautomatic retopology. What initially started as a prototype tool is evolving into a quite powerful new way to retopologize models in 3DCoat. Giving artists the… Continue reading

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Spline fitting

Hermite Spline Tangent estimation for curve fitting.   Hi all Dataset fitting? it must be trough the Least squares method! I keep banging in my head for few days refusing to dive into… Continue reading

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Improving contour partitioning

At the heart of several tools that I have developed in the past lays a contour partitioning algorithm. It was robust and could handle arbitrary contour shapes, but recently I got a bug… Continue reading

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Quad strips

An incredible powerful and yet conceptually simple tool are quad strips. highly requested by our community! Is on the way🙂 Using strokes artist can easily create, place and modify full strips of quads… Continue reading

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Simple Stroke test 2

Recently added cut , auto welding,  automatic level of detail… important enhancement to this stroking tool. Also adjusted the tension level to make it more intuitive.

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SimpleStroke polish

Unlike spline based retopo strokes, this new class is oriented for more direct stroke control and manipulation: it supports splitting/reducing of divisions. Moving and smoothing etc. It is actively used in QuadPaint tool.… Continue reading

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QuadPaint Update

Today I found few bugs that hopefully will correct by this weekend, but is looking really good so far. This tool gives a lot of artist freedom and experimentation for fast sketch re-topology… Continue reading

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RShell polished

Hi Polished a bit more RShell by adding the option to extrude only selected vertices/edges/faces. The default behavior makes a shell of current whole retopo mesh, but if user wants to make a… Continue reading

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Improving the contour detection algorithm

Hi One of the core algorithm of the QuadPaint tool estimates the amount of closed contours that can be extracted from an arbitrary set of strokes, which can be treated as graphs. In… Continue reading

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Alpha QuadPaint tool

Hi Just wanted to early share a possible workflow of a work in progress tool named QuadPaint in the Retopo room. It will be a quite versatile and powerful semi automatic retopology allowing… Continue reading

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